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asset.api.williamrobinson.dev

1 resource

Resource Activity

via Bazaar · last 30 days
Total calls
1
Unique payers
1
Est. volume (30d)
$0.10
~$0.00/day
Last called
Sep 11, 2026

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asset.api.williamrobinson.devNormalise a glTF 2.0 binary (.glb) for a target engine and p…11

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asset.api.williamrobinson.dev
Normalise a glTF 2.0 binary (.glb) for a target engine and platform (scale, orientation, origin), generate two simplified LODs and convex/trimesh collision, and prove the result loads via a real Godot 4 headless import. Returns a report plus artifacts: normalised .glb LODs, collision data, a Godot scene, a multi-view preview, and the full JSON report. Claims are scoped to the Godot 4 import; Unity/Unreal receive glTF-convention output without import proof.
$0.10 USDC