Sprite tools: Normal map for a sprite or sprite sheet, for 2D lights in Unity URP 2D and Godot: a rounded bevel from the silhouette plus surface detail, alpha kept, OpenGL or DirectX; a height map and a preview lit by a moving light. Full schema: https://rengi.dev/v1/sprite-tools/schema
| Network | Scheme | Amount | Pay To |
|---|---|---|---|
| Base | exact | $0.05 USDC | 0x301D...18D7 |
| solana:5eykt4UsFv8P8NJdTREpY1vzqKqZKvdp | exact | 0.05 tokens | 2nJv75...fkpg |