Texture tools: PBR maps from one albedo image: normal (OpenGL for Unity/three.js and DirectX for Unreal), 16-bit height, roughness and ambient occlusion, plus a lit preview. Full schema: https://rengi.dev/v1/texture-tools/schema
| Network | Scheme | Amount | Pay To |
|---|---|---|---|
| Base | exact | $0.15 USDC | 0x301D...18D7 |
| solana:5eykt4UsFv8P8NJdTREpY1vzqKqZKvdp | exact | 0.15 tokens | 2nJv75...fkpg |