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Blender Material: Moss: Create an editable moss material on a sphere or supplied geometry. Delivers BLEND with procedural nodes, a preview PNG, and GLB with approximate basic PBR values; procedural textures are not baked into GLB. Runs locally in Blender. Bounded small-model processing, normally under 60 seconds; a busy worker returns an error before payment settlement.
$0.02 USDC
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Blender: Convert Obj: Export Wavefront OBJ geometry; textures and materials are not included. Accepts mesh JSON, small GLB or OBJ; without input uses an explicitly labelled demo mesh. Runs locally in Blender. Bounded small-model processing, normally under 60 seconds; a busy worker returns an error before payment settlement.
$0.02 USDC
market.datapackvibe.com
Blender: Solidify Shell: Add a shell of the requested thickness; does not certify watertightness. Accepts mesh JSON, small GLB or OBJ; without input uses an explicitly labelled demo mesh. Runs locally in Blender. Bounded small-model processing, normally under 60 seconds; a busy worker returns an error before payment settlement.
$0.02 USDC
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Classroom Meeting agenda builder: Allocate a meeting duration across supplied topics. Tailored for classroom workflows.
$0.01 USDC
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Blender: Wireframe: Turn mesh edges into a wireframe surface. Accepts mesh JSON, small GLB or OBJ; without input uses an explicitly labelled demo mesh. Runs locally in Blender. Bounded small-model processing, normally under 60 seconds; a busy worker returns an error before payment settlement.
$0.02 USDC
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Blender: Subdivide Simple: Subdivide the mesh once without smoothing its shape. Accepts mesh JSON, small GLB or OBJ; without input uses an explicitly labelled demo mesh. Runs locally in Blender. Bounded small-model processing, normally under 60 seconds; a busy worker returns an error before payment settlement.
$0.02 USDC
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Blender: Topology Report: Report boundary, non-manifold and loose edge counts; no automatic repair claim. Accepts mesh JSON, small GLB or OBJ; without input uses an explicitly labelled demo mesh. Runs locally in Blender. Bounded small-model processing, normally under 60 seconds; a busy worker returns an error before payment settlement.
$0.02 USDC
market.datapackvibe.com
Blender: Subdivide Smooth: Apply one Catmull-Clark subdivision level. Accepts mesh JSON, small GLB or OBJ; without input uses an explicitly labelled demo mesh. Runs locally in Blender. Bounded small-model processing, normally under 60 seconds; a busy worker returns an error before payment settlement.
$0.02 USDC
market.datapackvibe.com
Blender: Triangulate: Convert mesh faces to triangles. Accepts mesh JSON, small GLB or OBJ; without input uses an explicitly labelled demo mesh. Runs locally in Blender. Bounded small-model processing, normally under 60 seconds; a busy worker returns an error before payment settlement.
$0.02 USDC
market.datapackvibe.com
Droid designations: Readable robot model names with serial-style suffixes.
$0.02 USDC
market.datapackvibe.com
Blender: Uv Report: Report UV layer names and coverage outside the 0..1 tile. Accepts mesh JSON, small GLB or OBJ; without input uses an explicitly labelled demo mesh. Runs locally in Blender. Bounded small-model processing, normally under 60 seconds; a busy worker returns an error before payment settlement.
$0.02 USDC
market.datapackvibe.com
Generate Cabinet: Generate a procedural cabinet model as GLB and editable BLEND files. Parametric geometry, not AI text/image reconstruction. Runs locally in Blender. Bounded small-model processing, normally under 60 seconds; a busy worker returns an error before payment settlement.
$0.02 USDC
market.datapackvibe.com
Blender: Shade Smooth: Set smooth surface shading. Accepts mesh JSON, small GLB or OBJ; without input uses an explicitly labelled demo mesh. Runs locally in Blender. Bounded small-model processing, normally under 60 seconds; a busy worker returns an error before payment settlement.
$0.02 USDC
market.datapackvibe.com
Blender: Recalculate Normals: Recalculate consistently oriented face normals; open surfaces may remain ambiguous. Accepts mesh JSON, small GLB or OBJ; without input uses an explicitly labelled demo mesh. Runs locally in Blender. Bounded small-model processing, normally under 60 seconds; a busy worker returns an error before payment settlement.
$0.02 USDC
market.datapackvibe.com
Blender: Uv Unwrap: Create UV coordinates using Blender Smart UV Project and deliver GLB plus editable Blender scene. Accepts mesh JSON, small GLB or OBJ; without input uses an explicitly labelled demo mesh. Runs locally in Blender. Bounded small-model processing, normally under 60 seconds; a busy worker returns an error before payment settlement.
$0.02 USDC
market.datapackvibe.com
Blender: Shade Flat: Set flat surface shading. Accepts mesh JSON, small GLB or OBJ; without input uses an explicitly labelled demo mesh. Runs locally in Blender. Bounded small-model processing, normally under 60 seconds; a busy worker returns an error before payment settlement.
$0.02 USDC
market.datapackvibe.com
Generate Bench: Generate a procedural bench model as GLB and editable BLEND files. Parametric geometry, not AI text/image reconstruction. Runs locally in Blender. Bounded small-model processing, normally under 60 seconds; a busy worker returns an error before payment settlement.
$0.02 USDC
market.datapackvibe.com
Generate Chair: Generate a procedural chair model as GLB and editable BLEND files. Parametric geometry, not AI text/image reconstruction. Runs locally in Blender. Bounded small-model processing, normally under 60 seconds; a busy worker returns an error before payment settlement.
$0.02 USDC
market.datapackvibe.com
Blender: Ground Model: Move the lowest point to Z=0 and center the model horizontally. Accepts mesh JSON, small GLB or OBJ; without input uses an explicitly labelled demo mesh. Runs locally in Blender. Bounded small-model processing, normally under 60 seconds; a busy worker returns an error before payment settlement.
$0.02 USDC
market.datapackvibe.com
AI Text Classification: Classify up to 1200 characters into one of 2..6 customer labels. Returns a label and brief rationale; no calibrated confidence claim. Local processing. Limits and retention: /ai-services.
$0.02 USDC
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